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GAME CATEGORIES - 2004
Regular Categories
Junior League (under 12)
Challenge League (13-18)
Robot Line Tracing
Stair Climbing Robot (Up only)
Robot Survival Game
Legged Robot Obstacle Race
Stair Climbing Robot
FIRA Robot Soccer (13-18)
Vision-Robot Rescue Operation (13-18)
Robo League Categories
(for Adult including Univ. Students)

Robo Basketball
Robo Boxing
Robo Marathon

Robo BalancingBeam
Robo Dancing
Robo WeightLifting
Creativity Categories

(Under 12 / 13-18 / Over 19)
- Robotics @ Home
- Special Theme (will be announced on-the-spot)

   Robo BalancingBeam
1. Objectives
This game activity provides a competition ground for robots to perform balanced and varied actions on a beam. This item was designed for academics, researchers and developers to research and develop robots and strategies to perform highly accurate and balanced motions.
2. Specifications of Robots
Each robot must have two legs.
The width of each robot¡¯s foot should be between 10cm and 15cm
The robots should be controlled either by the CPU in the robot, an external computer or a human player.
To obtain visual or sensory information, each robot may be equipped with video cameras or sensors, set above the beam or in the robot body, such as in the head or feet.
3. Specifications of the Beam and the Ground
The size of the beam is 30cm (w) x 200cm (length) x 30cm (h).
The beam surface is raised 50cm off the ground
The surface (or the upper face) of the beam is white
The other faces of the beam and the ground underneath the beam are black.
There are two lines on the beam: a starting line and a finish line. The lines are 20cm apart from each beam end.
Plywood is recommended as the beam material.
A Black mat is recommended as the ground material.

4.Rules of Competition
Each robot should start by standing on the starting line, and finish the performance by standing on the finish line.
There will be two phases in the competition
- The qualifying phase
- The competition phase
The qualifying phase: each robot should successfully perform the following four basic skills on the beam in three minutes, in order to qualify for the next phase.

- Walk forward five steps
- Turn right (or left) and walk five steps sideways (towards the finish line)
- Turn right (or left) again and walk backwards five steps (towards the finish line)
- Turn 180¡Æ and walk forward the rest of the distance to the finish line.

The competition phase: each robot will have three minutes to show their full performance. For this phase, the participants should develop various skills such as standing or moving by one leg, lying down and standing up etc.
5. Scoring
To win the competition, a robot should pass the qualifying phase and get the best score from the competition phase
The qualifying phase will not be scored. However the competition phase will be judged and points awarded
Five examiners from different countries will judge and score the competition phase.
The score for each performance will be the average of the three scores left after excluding the best and worst marks.
The examiners will award points for each performance based on the following categories.
 - Technical difficulty
 - Creativity / Originality
 - Variety of skills
 - Time management i.e. Finishing on time (three minutes)
If there are more than two winners, the heaviest robot will win the competition

Last updated February 26, 2003