1) Objectives
Intelligent robot with built-in vision system
is a kind of commonly studied object in
robot research area. Vision-Robot Rescue
Operation provides an opportunity for the
student to understand how this kind of robot
could be used in our daily life.
2) Participants
Middle/high school students (13~18)
3) Team Formation
3 persons and 1 robot per team
4) Game Method
A playground assigned by the committee will
be used for Vision-Robot Rescue Operation.
Robots should bring the color (orange or
white) balls into robots¡¯ own area as many
as possible. Different color balls have
different points and the team who gets the
highest point will be the winner.
5) Game Rules
* Robot should work with an independent
electric power supply. Burning power (e.g.
engine) is not allowed. Participants could
only contact the robot before game starts.
* Only built-in vision system is allowed.
Image processing and control is allowed
by built-in processor or by the remote host
computer. In case of remote host computer,
both wired and wireless communication between
the robot and the computer is allowed. (Remote
controller is not allowed).
*A robot that attacks or damages the opponent
robot intentionally during the competition
will be disqualified.
*A robot, which stays at a same position
without any actions for 20 seconds, will
be judged by the referee to be disqualified.
*The participants should use a controlling
part of robot after setting up in advance;
on the contrary, other parts except the
controlling part should be constructed on
a field spot.
*The robot according to its judgment could
take even the ball in the opponent area.
*A team that uses wired communication should
adjust wire position not to interfere with
the opponent robot movement (e.g. using
stand); otherwise, the referee will give
a warning. (A team that gets 3 warnings
will be disqualified.)
* Robots¡¯ size should be no more than 30cm30cm30cm
(length/width/height).
* Competition time is 5 minutes
* Computer is allowed for programming. Each
team should take the computer for programming.
(Desktop computer is allowed.)
* Playground is in the shape of rectangle
with the size 2m1.5m.
¨çFloor of the playground is black.
¨è5 orange balls and 5 white balls (table
tennis ball) will be placed in a central
circle (diameter: 30cm) on the playground.
(To prevent the ball from sliding out the
circle, there will be a 0.5cm high shield
around the circle)
¨éOuter wall of the playground is set up
to prevent robot from moving outside.
¨ê20cm wide areas from both sides¡¯ edge of
the playground will be pasted two different
colors to distinguish teams.
(There will be a 0.5cm high shield to prevent
the ball from sliding out).
* Only the participant students could enter
the place for game. If other people who
don¡¯t participate the game were disclosed,
the team would be disqualified.
6) Playground

* Score of the orange ball (100 points each)
and the white ball (50 points each) gathered
into the participant¡¯s own area will be
added together.
* 30 points will be taken off for one penalty
(in the following cases).
-Intentionally damage an opponent robot
-Not obey the referee¡¯s instruction
-The part not belonging to the body of the
robot interferes with the opponent robot.
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